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Pokémon Brilliant Diamond and Shining Pearl Impressions and Hopes

  Earlier today The Pokémon Company showed off a ton of new content including remakes of Pokémon Diamond and Pearl. These remakes, Pokémon Brilliant Diamond and Shining Pearl (BDSP) appear to be one for one remakes of the original games, just with the graphical upgrades you would expect given the move to the Nintendo Switch.  For better or worse, the game overworld layout seems to follow the same grid format which leads the landscape to be rather blocky. We're also back to chibi human characters in the overworld instead of the full sized models we saw in Pokémon Sword and Shield. I am not stoked on that. I find the angular shapes of the environment and chibi proportions to be jarring. That said, Pokémon Omega Ruby and Alpha Sapphire (ORAS) as well as the "Let's Go" games also suffered from the angularity of the environment since Kanto and Hoenn, like Sinnoh, were originally designed that way. I assume we'll see some angular tiled rocky borders and copy/paste tree

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