Saturday, November 10, 2012

Genesect Event Ends on Nov 12

Geez, it has been a while since I have time to make a post. I got a new job since August so that has taken a lot of my time... I have a baby on the way in January, and a lot of games I have wanted to play came out this fall (including Black and White 2). Anyway, from now on I'm going to try and post something every Saturday night or Sunday night. So yea, this is going to become more of a weekly blog instead of a "whenever something exciting happens" blog. Anyway, sorry for the lack of news recently. I'm sure a lot of you have been busy with Black 2 and White 2 anyway.

Well, to get back on topic. I wanted to let everyone know the Genesect Wifi Event ends on November 12 2012! If you haven't already done so, connect to Nintendo WFC using the Mystery Gift option on the Main Menu. This will allow you to download Genesect from any Wifi hotspot.

This also means if you have a nearby Blockbuster or other video game rental place, you can get extra Genesect if you simply download the Genesect to your rental game, trade it to your main game, and then reset the rental game and repeat. I used this method to get a full team of 6 Genesect. I use them as tournament prizes and such at my local league, but you can do whatever you want with them. If you want to beat the game with 6 Genesect be my guest. It is a time consuming process though. In Black/White/Black2 and White 2, you can't trade until you get your first badge.. so getting a lot of Genesect takes commitment.

Saturday, August 4, 2012

Keldeo Event Announced

Keldeo has been announced for download at Gamestop from September 27 to October 6 (the Day before the release of Black 2 and White 2. It comes at Level 15 holding a PP Max, is inside a Cherish Ball, and knows the moves Aqua Jet, Leer, Double Kick, and Bubblebeam.



In Black and White, when taken to the Moor of Iccirus with Cobalion, Virizion, and Terrakion it can be taught the special move Secret Sword. If taken to Oath Woods in Black 2 and White 2, it can not only learn Secret Sword, but it will also change forms.

Tuesday, July 17, 2012

Featured Pokémon: Braviary


By: Aaron A.

Braviary is the symbol of American Pokémon. His eagle form, red, white, and blue coloration, and fancy headdress profess everything American. Many Native Americans deified eagles and also saw them as prophets or good omens.  The eagle is a majestic symbol of power and grace.  Braviary has the power, but lacks the grace. Braviary’s attack is base 123 which is great and maxes out at 379! But he lacks the speed of a true sweeper at base 80 (maxes out at 284).  It seems Braviary is a classic physical sweeper, but has a few neat options for special moves like Hyper Beam, Air Slash, and Heat Wave (in Black2/White2).

Unfortunately its Normal/Flying typing is far from unique and Staraptor outclasses Braviary in speed.  In comparison Staraptor probably has a better move pool and abilities as well.  Braviary has fair bulk (100 base HP, 75 base defenses), but with Flying’s weaknesses Braviary’s lack of speed is a killer.  Braviary’s abilities are ok and Sheer Force is probably the best option, with Defiant (in BW2) being the other.

Here are some move-sets that work well with Braviary:

Tonto Pronto (Physical Sweeper):
  • Brave Bird
  • Thrash/Giga Impact
  • Superpower
  • Tailwind
Nature: Adamant or Jolly
Hold Item:Focus Sash, Shell Bell, Leftovers, Lum Berry, White herb, Yache Berry, Life Orb.
Ability: Defiant/Sheer Force
EV Spread: 252 Attack, 252 Speed, 6 HP/Def
Lum Berry will be excellent for healing confusion after Thrash. White herb will allow the use of one Superpower without stat loss.  Focus Sash will assure a 1v1 Tailwind.  In 2v2 Tailwind will also benefit your partner. This set does help for first hit moves like Ice Shard, which in reality Braviary can’t do much against.  But you could use the Yache Berry to weaken that first shard. The best item option would be Life Orb on a Sheer Force Braviary. Sheer Force will ignore the Life Orb recoil. Otherwise, Defiant is probably the best ability. With all of the Intimidators out there, the attack boost instead of the drop is ideal. You'll have to wait for BW2 for that one.

The Colors of the Wind (Mixed Attacker):
  • Brave Bird
  • Heat Wave
  • Tailwind/Work Up
  • Hyper Beam/Giga Impact
Nature: Naughty, Naïve preferred (don’t wanna cut defense due to shards!)
Hold Item: Life Orb, Yache Berry, or Focus Sash
Ability: Sheer Force
EV Spread: For Tailwind (252 Attack, 252 Special Attack, 6 Speed) For Workup (200 Attack, 252 Speed, 58 special attack)

This set will take a lot of work, and is very situational. Seems like every bird gets Heat Wave these days (well.. at least if you look at HeartGold /SoulSilver and B2W2) and for 2v2 this is great. Brave Bird is standard for max damage.  You can choose between Work Up or Tailwind and that will affect your EV spread (Max out attacks for tailwind or speed for Work Up). Again Yache Berry is great here for those Ice Shards, but Sash will ensure a hit for stat boosting in 1v1 and Shell Bell can somewhat counteract recoil from your Braveness. Regardless, this set is more of a joke than anything.. chose any other set and it'll be better.

Uh-merican Legend (scout):
  • Brave-Bird 
  • Rock Slide 
  • Superpower 
  • U-Turn 
Nature: Jolly
Hold item: Life Orb or White Herb
Ability: Sheer Force
EV Spread: 252 Attack, 252 Speed, 6 HP/Defense

This set provides a lot of coverage for weakness in general. Again, White herb is great for keeping your stats up.  This is likely the best set on here.

The Spirit of Courage (Wall set):

  • Roost
  • Facade
  • Bulk Up
  • Shadow Claw
Nature: Adamant, Impish, Careful
Hold Item: Leftovers or Shell Bell
EV Spread: Adamant (252 Def, 252 Sp. Def, 6 HP/Speed) Impish:(252 def, 200 Sp Def, 58 Speed).

This set is designed to be somewhat defensive, but I will be the first to admit this won’t be easy or ideal.   But hey, what if you get an Impish shiny right?  Bulk Up is almost a must here and if used once allows you to place EVs outside of Attack.  Leftovers are always an option. Scope Lens will help shadow claw and should be considered. Facade us there to take advantage of those pesky toxic/burn guys.

Monday, June 25, 2012

B2W2 Info: Minor Spoilers!

By: FossilJockeyMG

Sorry I haven't been posting a lot in light of new info coming out on Black 2 and White 2. Truthfully, I'm trying too
not be spoiled on to much info regarding the plot of the game. That being said, I have gathered some rather non-plot related info that someone who plays competitvely would like to know. I've also collected some info for collectors as well. Like I said in the title, these are minor spoilers. So if you don't want to know DO NOT continue reading...

Gym Leaders: Many of you already know this, but Lenora, Iris, as well as Cilan, Chili, and Cress are no longer Gym Leaders in B2W2. However, all of the other Gym Leaders return. They are below in order in which you will battle them:
  • Cheren (Normal Type)
  • Roxie (Poison Type)
  • Burgh (Bug Type)
  • Elesa (Electric Type)
  • Clay (Ground Type)
  • Skyla (Flying Type)
  • Drayden (Dragon Type)
  • Marlon (Water Type)
Of the old Unova Gym Leaders returning, only Elesa has a redesign. Also, now some of the Gym Leaders may have pokémon from other regions on their teams.

World Championship: Even though some of the Gym Leaders have left thier positions in B2W2, that doesn't mean they are gone. There is a new battle facility in Unova, run by Cynthia, that allows the player to battle Gym Leaders and Champions from every generation for battle points. The image below shows all of the trainers in the new game, so if you don't want to know who all is appearing in the game, don't enlarge it.

Image from Pokebeach.com.
Just so everyone knows, only Gym Leaders from Hoenn (Ruby/Sapphire/Emerald) seem to have new sprites. Leaders from Kanto or Johto use sprites from HGSS. This may mean that eventually we'll get Ruby/Sapphire remake or the fact they are in this game means that Game Freak may not see much of a need to make remakes again. Besides, technically there isn't much a need for Ru/Sa remakes. If you want the pokémon from those games, they are still compatible with the DS games. Just transfer pokémon from Ru/Sa to Diamond, Pearl, or Platinum and then to a BW or B2W2 game. The spites shown to the right were collected by Pokebeach members Magical, Zhorken, and Eevee.

Move Tutors Return: I doubt many people are surprised by the return of Move Tutors, but I for one am happy to see them come back. There are four tutors in Unova, and they work similar to the tutors in Platinum in that they need Shards to teach moves. Below are the moves for tutoring.
  • Red Shard Tutor (Driftveil City)- Covet, Bug Bite, Drill Run, Bounce, Signal Beam, Iron Head, Super Fang, Uproar, Seed Bomb, Dual Chop, Low Kick, Thunderpunch, Fire Punch, Ice Punch.
  • Blue Shard Tutor (Yamaji City)- Last Resort, Magnet Rise, Magic Coat, Block, Hyper Voice, Electroweb, Icy Wind, Iron Tail, Aqua Tail, Earth Power, Zen Headbutt, Foul Play, Superpower, Gravity, Dragon Pulse, Dark Pulse.
  • Yellow Shard Tutor (Seigaiha City)- Bind, Snore, Heal Block, Knock Off, Synthesis, Roost, Sky Attack, Role Play, Heat Wave, Giga Drain, Drain Punch, Pain Split, Tailwind.
  • Green Shard Tutor (Nacrene City)- Gastro Acid, Helping Hand, After You, Magic Room, Wonder Room, Spite, Recycle, Trick, Stealth Rock, Outrage, Endeavor, Sleep Talk, Skill Swap, Snatch.
PokéDex Completion: Unlike in older games, completing your PokéDex will yield excellent rewards! Once you see every pokémon in Unova, Prof. Juniper will give you an item that speeds up egg production at the breeding center. After completing the National Dex, you'll get an item that increases the chance you'll run into a shiny... and you'll even get the chance to catch a shiny Haxorus!

Anyway, I'll make some more announcements later. Check back often! If you don't mind being spoiled on everything, and you want to know now, check out Serebii.net and Pokebeach.com. On a side note, the Global Link is back online with a new area! If you haven't checked it out yet I'd suggest you do!

Monday, June 11, 2012

Victini for Download... Again!

By: FossilJockeyMG

For those of you who have Black and White, but did not get a chance to download Victini over Wifi... The event is now active again! If you want to download it, simply connect to the Nintendo WFC using Mystery Gift. This runs from June 12, 2012 to June 26th, 2012.



The Mystery Gift is to go along with the release of the Pokémon White: Victini and Reshiram/Pokémon Black: Victini and Zekrom in Europe. Since Mystery Gifts are set up regionally, this allows any English game to download it.

If you already downloaded one, you can't download another to that particular game.
Victini will be a Lv 50, and has Fusion Flare and Fusion Bolt.

Monday, May 28, 2012

Spring Friendly 2012: Part 2

By: FossilJockeyMG
The Spring Friendly has been over for a couple weeks now. I had planned on posting at the end of each day, however I ended up playing until late at night. After all that, I really didn't feel like writing up up a long recap every night. However, I didn't mean to take so long to post Days 2 - 5. Well, now I plan on recapping it now! This post with cover day 2 and some of my summaries will be a little more brief than last time. Also, apparenly, after so long Battle Videos get removed if no one watches them. That stinks because that means I can't load any of the videos for day 2.


My Info
Name: Matt
Location: Georgia, United States
Pokémon: Tyranitar, Excadrill, Cradily, Sigilyph, Mamoswine, Chandelure
Strategy: Sand Storm Team, speed is important.

--Day 2--
Round 1
Opponent: Rx
Location: Brazil
Pokémon: Hydreigon, Haxorus, Cloyster, Terrakion, Galavantula, ???.

Unfortunately the match started before I could write down the last pokémon. This particular battle wasn't super exciting. Both of my starting pokémon were hit by critical hits from Haxorus and Hydreigon. Pretty much down hill from there. I ended up losing. Big surprise. Day 2 was shaping up to be a rough day. Record (continuing from Day 1): 4/4

Round 2
Opponent: Claire
Location: UK
Pokémon: Hitmontop, Milotic, Abomasnow, Garchomp, ???, ???

Again, the match started before I could write down everyone. I did get everyone she ended up using to fight me. The match was pretty close, however between Hitmontop and Abomasnow, I had a tough time. Several turns were switch-fests of shutting down weather and Intimidating my guys. Anyway, this one went to my opponent too. Record: 4/5.

Round 3
Opponent: Oztill
Location: Mexico
Pokémon: Blastoise, Haxorus, Volcarona, Metagross, Starmie, Ambipom

I actually got everyone written down this time. My opponent started with Ambipom and Haxorus. I started with Tyranitar and Excadrill. I expected Excadrill to get hit with Fake Out, so I swapped out to Sigilyph. Totally called it. Tyranitar took an Outrage from Haxorus, and retaliated with it's own Outrage for a OHKO. Oztill then sent in Blastoise, and swapped out Ambipom for Metagross. Between turns Sigilyph got burned by it's Flame Orb so I tried to Psycho Swap the burn to Metagross. It missed. Metagross hit Tyranitar with Meteor Mash to finish it off and got an attack boost. Blastoise hit Sigilyph with Blizzard, almost KO'ing it. I sent in Excadrill and chose Earthquake. Metagross used Bullet Punch to finish off Sigilyph. Excadrill took out Metagross and almost took out Blastoise. Blastoise retaliated with Surf and took out Excadrill. My final pokémon was Cradily, they sent Ambipom back out. Ambipom used Fake Out on Cradily, and Blastoise froze it with Blizzard. I lost Cradily the two turns later. Record: 4/6.

Round 4
Opponent:Edgar
Location: Unknown
Pokémon: Heatran, Samurott, Ursaring, Torterra, Conkeldurr, Unfezant

My opponent started with Heatran and Samurott, I started with my traditional Excadrill/Tyranitar combo. I swapped Tyranitar with Cradily and had Excadrill use Earthquake. Samurott survived in the red and retaliated with Hydro Pump... which was what I wanted. Cradily had lost a third of it's HP to my Excadrill's EQ. The Hydro Pump was drawn to Cradily and upped it's special attack, which meant next turn I could a lot of the HP back by using Giga Drain. Edgar sent in Conkeldurr for his fallen Heatran. I has Cradily Giga Drain Samurott, finishing it off, and swapped Excadrill for Chandelure. As I expected, the Conkeldurr tried to Mach Punch my Excadrill.. but instead Chandelure popped in, so it did nothing. Torterra came in for Samurott. Next turn Cradily protected and Chandelure used Psychic on Conkeldurr, KO'ing it. Torterra used EQ, but it failed due to Cradily's Protect and Chandelure's Air Ballon. After having Cradily Toxic, and Chandelure using Heat Wave, it was just a matter of time until I won. Record: 5/6.

Round 5
Opponent: Mikey
Location: Unknown
Pokémon: Jellicent, Metagross, Abomasnow, Hitmontop, Infernape, Dragonite

A rough match of switching weather and Intimidation (like round 1). I ended up taking down Jellicent, Metagross, and Abomasnow... and I had lost Tyranitar, Excadrill, and Cradily. Unfortunately, it was his Metagross vs my Sigilyph... and it had Ice Punch. Not only that, the Metagross got an critical hit with Ice Punch. Record: 5/7.

Round 6
Opponent: Alain
Location: Spain
Pokémon: Hydreigon, Volcarona, Haxorus, Scrafty, Emboar, and Chandelure.

I actually connected to someone before this guy, but there was a connection error before I even saw thier pokémon. This match lasted only two turns. He started with Emboar and Chandelure. I started with Excadrill and Chandelure. I had Excadrill Rock Slide and Chandelure use Shadow Ball on Alain's Chandelure. I was expecting Shadow Ball so I wanted to take care of it quick. I took it out, and Emboar took out Excadrill after. Alain then swapped in Volcarona. I sent out Tyranitar. When Alain saw another guy who could get super effective hits I guess he got upset because he disconnected. Poor sport. Record still 5/7.

Round 7
Opponent: Julius
Location: Mexico
Pokémon: Politoed, Toxicroak, Zapdos, Rotom (Water), Kingdra, Tornadus

A standard Drizzle team. I wasn't too surprised when they started with Politoed and Kingdra. I started with Tyranitar and Cradily. As I expected, Kingdra used Muddy Water and Toed used Ice Beam on Cradily. Both my guys survived and Toed almost fell to a combo of Giga Drain from Cradily and Rock Slide from T-tar. Next turn I went to swap T-tar, and they swapped Toed. I sent out Sigilyph and they sent out Croak, which I expected. However, the Kingdra used Blizzard which KO'd Sigil and hit Dily hard. I didn't expect that. After a crit on T-tar when it came in and having to either let Cradily fall or swap in Excadrill as a sacrifice, I was in a corner. I ended up losing in the end. Record: 5/8

Round 8
Opponent: Lance
Location: New York
Pokémon: Scizor, Gastrodon, Dusknoir, Jellicent, Eelectross, T-tar

A quick match. There isn't much to really say. I knew this was a Trick Room team right off the bat. They started with Gastrodon and Jellicent... which was odd. I expected Dusknoir so it could throw up TR. I suppose he guessed he could just swamp me with water. He was wrong. I started with T-tar and Excadrill, but swapped T-tar with Cradily. Cradily absorbed part of Gastrodon's Muddy Water and Jellicent's Water Spout. This set me up to sweep, which I did. He tried to change tactics and swap Gastrodon for Dusknoir to use TR. I KO'd it before it could and laid waste to his team without losing a guy. Record: 6/8

Round 9
Opponent: Polo
Location: Unknown
Pokémon: Zoroark, Seismitoad, Eelectross, Dragonite, Metagross, Heracross

Another quick match, they started with Seismitoad and Metagross. I started with Chandelure and Sigilyph, just because I planned on tricking him into potentially attacking Sigilyph or Cradily with Night Daze. This would allow me to pick out any Zoroarks, if they were in play and knew the move. I swapped out Sigilyph for T-tar and protected with Cradily. Seismitoad used Muddy Water, and Metagross used Flamethrower on T-tar. Now, this tipped me off it was a Zoroark.. but I don't really get why it decided to use that move on Sigil. I had T-tar Dragon Dance and Cradily hit Seismo with Giga Drain. Seismo used Drain Punch on T-tar, which was weakened by my Chople Berry and Meta (Zoroark) used Protect. Seismo fell to one hit, and T-tar proceeded sweeping with a combo of Rock Slide/EQ which allowed me to take the win. Record: 7/8

Round 10
Opponent: Aaron
Location: California
Pokémon: Volcarona, Machamp, Hydreigon, Landorus, Gliscor, Conkeldurr

Since this person had 3 pokémon weak to Ice, I decided to start off with Mamoswine, which I combo'd with Chandelure. They started with Gligar and Machamp. It was perfect. Ice Shard took out Gliscor with one hit, and Chandelure almost took out Champ in one hit. Machamp tried to Cross Chop Swine, but it missed. next came out Hydreigon. I used Ice Shard on Hydreigon and finished off Champ with Psychic from Lure. Dreigon cleared with field with Surf. Aaron next sent out Volcarona. I sent in Excadrill and Cradily. After taking out Volca with Rock Slide from Drill, and then losing Drill to Surf it was down to Hydreigon vs Cradily. With it's beefed up Sp. Atk from all the Surfing, it took the win for me. Record: 8/8

Round 11
Opponent: Latula
Location: El Salvador
Pokémon: Whimsicott, Starmie, Terrakion, Gliscor, Cloyster, Chandelure

Started with Mamoswine and Cradily vs thier Gliscor and Cloyster. I had Swine take out Gligar with Ice Shard, Cloyster used Shell Smash, and Cradily promptly took it out with Giga Drain. He then shut off his game. What a loser. Record still 8/8.

Round 12
Opponent: CJ
Location: Unknown
Pokémon: Weavile, Togekiss, Garchomp, Rotom (water), Chandelure, Metagross

They started with Togekiss and Garchomp, I started with T-Tar and Excadrill. Starting with T-tar proved to be my down fall. I couldn't hit Garchomp for anything. After a hard fought fight, we were both down to 1 pokémon each. His Garchomp, my Cradily. Cradily ended up missing 3 times in a row, and I ended up losing. Record: 8/9

Round 13
Opponent: Nelson
Location: New Jersey
Pokémon: Crustle, Infernape, Amoongus, Cloyster, Alomomola, Haxorus

Not much to say about this round. Just this statement to anyone running Cloyster in a double tourney, and they see me using Cradily. Don't use Shell Smash. Cradily will KO you immediately after you use it. I won this one if you didn't guess. Record: 9/9

Round 14
Opponent: Mark
Location: Philippines
Pokémon: Politoed, Kingdra, Ludicolo, Jellicent, Toxicroak, and Thundurus

Another Drizzle team, original. The guy had a pretty high ranking (1700). I haven't spoken much about rankings, but here's the gist. 1500 is the score you start with when you enter. As you win it goes up. As you lose it goes down. I could be nicer about this battle.. but I won't. I was winning against this team due to a well timed Cradily switch in. However, like a lot of the people I battle with high rankings, he turned his game off before I could take out his last guy. It makes me think part of the reason his rank is so high is because he turns his game off if it looks like he'll lose. Record still 9/9.

Round 15
Opponent: Steven
Location: Equador
Pokémon: Kingdra, Volcarona, Hydreigon, Mandibuzz, Serperior, Golurk

Not much to say here. Same as the previous round. I was winning, they disconnected. Still 9/9.

Round 16
Opponent: Vikas
Location: New York
Pokémon: Cresselia, Virizion, Heatran, Dragonite, Suicune, Metagross

A tough battle of overpowered pokémon. I really couldn't stand up to them... so not much to really discuss. I got whooped. Record: 9/10

Round 17
Opponent: Ush
Location: Unknown
Pokémon: Torkoal, Crustle, Weezing, Bronzong, Dusknoir, Gastrodon

Another Trick Room team. I've pretty much become a champ at detecting them. I just chose my slowest pokémon.. Cradily, Mamoswine, and T-tar. I also threw in Sigilyph who, even though decently fast, is also a decent wall. They started with Dusknoir and Gastrodon. I had Mamoswine use Stone Edge on Dusknoir, since I knew it would tried to use TR... which on the turn used makes the user go last. I had Cradily Giga Drain Gastrodon. Dusknoir and Gastrodon barely survived. Gastrodon used Ice Beam on Cradily, which did decent damage and Dusk used TR. I had Mamoswine finish off Gastro with Ice Shard and Cradily finished off Dusk... apparently it was slower. Next came out Torkoal and Weezing, but after losing two of thier pokes and me losing none, they were fighting an uphill battle they couldn't win. Record: 10/10

Round 18
Opponent: Tony
Location: Unknown
Pokémon: Garchomp, Darmanitan, Swampert, Metagross, Rotom (water), Gliscor

A short match, this team didn't seem to have a lot of direction. Some of the attacks they used against my pokémon made no sense. For example, Swampert used Earthquake against Cradily and Sigilyph... so Cradily got a nice easy Giga Drain. Anyway, I won this one pretty easy. Record: 11/10.

Round 19
Opponent: Snail
Location: Texas
Pokémon: Metagross, Terrakion, Hitmontop, Latios, Chandelure, Thundurus

Another very powerful team, with 3 of the pokémon being legendary. I took out Thundurus and Chandelure.. but could take down Hitmontop (thanks to all of the Intimidation...) and Terrakion. Record: 11/11.

Round 20
Opponent: Median
Location: California
Pokémon: Jolteon, Milotic, Aerodactyl, Haxorus, Lucario, Virizion

An interesting team, this was the first appearances of my favorite pokémon... Aerodactyl. A handy Ice Shard from Mamoswine clipped his wings, but Milotic took out Swine after. Sigilyph was also out, and it used Psychic on Milotic. I sent out T-tar and they sent out out was Lucario. I thought I could take it out with Psychic from Sigilyph.. but it took me out first with Shadow Ball. Milotic tried to use Hydro Pump on T-tar, but I swapped to Cradily. It was a good switch in... but T-tar and Cradily couldn't take on Milotic and Lucario. Record: 11/12

Round 21
Opponent: Tremere
Location: Brazil
Pokémon: Claydol, Rotom (ice), Eelectross, Electivire, Tornadus, Drapion

The only Frost Rotom I saw all tourney. I was quite surprised. However, Tornadus and Rotom fell to rock moves from Excadrill and Tyranitar. Claydol and Electivire came in. I had T-tar use Earthquake and I swapped Excadrill to Sigilyph. Electivire ALMOST KO'd T-tar with Cross Chop, but it survived due to the Chople Berry. Sigilyph used Air Slash and did a little damage to Claydol, and T-tar took out Electivire with the EQ I chose. Claydol used Earth Power on Sigilyph (it was trying to hit Excadrill) with no effect. Between turns Sigilyph got burned from the Flame Orb, so next turn I swapped it to Claydol with Psycho Shift, and I had T-Tar Dragon Dance. Claydol was bound to go down now... and it did to Outrage the next turn. Record: 12/12

So by Day 2 my record was an even 12 wins, 12 losses... not impressive at all. In fact, just broke even. However, I would have had more wins if it hadn't been for the disconnects. That aside, my ranking was still higher than the intial ranking of 1500. I had 1550, due to taking out a couple people with rankings higher than mine. I could only hope to continue to climb on the other days of the tourney.

Friday, May 11, 2012

Spring Friendly 2012: Part 1

By: FossilJockeyMG
I've been meaning to write up something detailing some of my tournament experiences, but something always comes up and I'm unable to. Well, luckily the 2012 Spring Friendly began right after I was done with my finals. I'll never get that lucky again.

For those of you who haven't played in one of the online tournament's Nintendo holds from time to time, this is how it goes.. a week or so before the tournament you register your game through the Nintendo Global Link. Once the tournament starts, you battle as many people as you want during the tournament dates. As you battle, your ranking goes up or down depending on how well you do. Generally, the higher ranked opponents you beat, the quicker your ranking goes up.

Anyway, here is how my first day has gone...

My Info
Name: Matt
Location: Georgia, United States
Pokémon: Tyranitar, Excadrill, Cradily, Sigilyph, Mamoswine, Chandelure
Strategy: Sand Storm Team, speed is important. Mamoswine for use against Hail teams (does fine in Sand or Hail) and Dragons (Ice Shard + Expert Belt >:D ). Also, Cradily is the Dream World Cradily with Storm Drain. Super useful against Rain teams.


Round 1
Opponent: Arden
Location: Unknown
Pokémon: Rapidash, Lapras, Ampharos, Flygon, and Meinshao
Battle Video: 37-40962-19933

Opponent started out with Rapidash and Flygon. No real trouble with the Rapidash. Lapras came in after... which still wasn't an issue except for the fact it froze my Cradily and it never defrosted. That ended up costing me the game as Cradily just sat there the whole time doing nothing. It was a rough way to start the tourney. Anyway, I lost.

Round 2
Opponent: Bufo
Location: Italy
Pokémon: Escavalier, Amoongus, Scrafty, Reuniclus, Conkeldurr, Chandelure
Battle Video: N/A

I knew going into this one that I was likely going to lose. Just looking at the team, it screams Trick Room. Thing is, my team is based on speed... so having to fight Trick Room teams with it is always tough. Not to mention the guy had a ranking of 1700+ whereas my ranking, which was low since I'd only had one battle prior.. that was a loss... meant he'd likely whoop up on me. That's exactly what happened too. It was a complete shut out. There's no video, but that's because it was too terrible to save. Record as of round 2: 0/2.

Round 3...ish
Opponent: Chris
Location: Florida
Pokémon: Who Cares
Battle Video: N/A

So... this is the battle that never was. Guy disconnected before I even saw his pokémon. Whatever. Record still 0/2.

Round 3 (For Real)
Opponent: Matty
Location: Italy
Pokémon: Cresselia, Metagross, Hitmontop, Ferrothorn, Gastrodon, Chandelure
Battle Video: N/A, Trust me.. it's a Trick Room team.

So, apparently guys from Italy love Trick Room (TR). Good to know. I saw it coming a mile away with this team. I also saw Intimidate coming too. I've fought my fair share of double battle Hitmontops to see that coming. The main think I knew I'd have a hard time fighting was if the guy actually got Trick Room up. Well, he started with Ferrothorn and Hitmontop. I had guessed Hitmontop was coming so I had started with Sigilyph (which is special rather than physical) and Chandelure (same reason). However, as soon as I chose my moves I had a thought. I has ordered Chandelure to use Heat Wave for Ferrothorn and Hitmontop... but I remembered he had a Chandelure too... but it was too late. The order was in, and he switched Ferro for Chandelure. Not only that but he Sucker Punched my Chandelure with Top. Ugh. That miscalculation cost me the game too. I'll give the guy credit though, he punked me. Sigilyph easily took out Hitmontop with Psychic. The next turn my Chandelure was faster, and hit the opponent's Chandelure with a hard Shadow Ball.. but it survived in the red and it used Trick Room. That was it for me! Oh well, looking like it's gonna be a rough tourney with all the TR... after round 3 I'm 0/3.

Round 4
Opponent: Lucas
Location: Brazil
Pokémon: Arcanine, Ampharos, Blissey, Swampert, Hydreigon and... apparently I didn't take note of the last guy...
Battle Video: 35-31886-47444

This battle was gnarly. Luckily for me, it wasn't TR... unluckily I had no idea what the guy was doing. I expected him to start with Arcanine and use Intimidate so I started with Tyranitar (to start sandstorm and then switch) and Sigilyph (special guy). Well... he started with Arcanine but it was a Dream World one (in a Dream Ball, ability is Justified) and a shiny Hydreigon (!!!). I decided to leave in Tyranitar and attack. Things were going rather smoothly at first. Sigilyph somewhat took a Thunder Fang from Arcanine and Tyranitar took a Dragon Pulse like a champ. Sigilyph a pretty good smack on Hydreigon with Air Slash (almost halving it's HP) and Tyranitar doled out an Earthquake to Arcanine leaving it pretty drained. I thought I was safe to switch in Excadrill as this point, as I was expecting another Thunder Fang. Instead my opponent swapped Arc for a Swampert and had Hydreigon let loose a Surf. Poor Excadrill went down.. to no surprise. Anyway, T-tar survived and Rock Slided them both doing ok damage. Hydreigon barely held on. I tried to bait another Surf and switch in Cradily for the Sp. Atk boost, instead it got hit with Hammer Arm. Putting a hurting on him. On the other hand, Sigilyph took a Dragon Pulse (barely) and was able to heal with Roost. Hydreigon was still holding on with 1 HP at this point.. and was getting on my nerves. I decided to Protect Cradily and let Sigilyph get KO'd so that Hydreigon would fall to sandstorm. Next I send Tyranitar back out and Lucas' Arcanine came back. Tyranitar took a Flare Blitz from Arc and retaliated with Rock Slide to take Arc out of the game and Cradily got some HP back by Giga Draining the Swampert, which KO'd it. This was 6 turns out of the 17 turn match. The other 11 were spent between my Cradily and Lucas' Blissey... however, Cradily weaseled out a win. Things began to look up... record was now 1/3.

Round 5
Opponent: Mikan
Location: Chile
Pokémon: Electivire, Porygon-Z, Primeape, Milotic, Misdreavus, Haxorus
Battle Video: 37-83435-83898

Another round were I really couldn't see a strategy outside of "attack, attack, attack!". Now, don't get me wrong, that can work... but this time it didn't. I started with T-Tar and Excadrill. Mikan has a shiny Primeape (!!!) and an Electivire holding an Air Ballon. Since a turn 1 Earthquake wasn't in the cards with an Air Ballon in play (since I was planning on swapping T-Tar for Sigilyph), I instead swapped Excadrill since I doubted that Mikan had chosen to try to hit Drill with an electric move. I was right and basically got a free switch. Things were looking rough for me for a while. By turn 4 I had already lost Excadrill, Sigilyph, and T-Tar was in the red. Luckily, I still had Cradily. Mikan sent out a Porygon-Z and Milotic, and even thier best Ice moves couldn't best my barnacle (which Cradily is the barnacle pokémon... but actually isn't a barnacle... weird). Anyway, between T-Tar holding on and Cradily beefing hits, I took the win... now I was 2/3.

Round 6
Opponent: Juanpe
Locarion: Unknown
Pokémon: Escavalier, Eelectross, Serperior, Conkeldurr, Carracosta, Chandelure
Battler Video:44-30009-26646

This team looks like a Trick Room team without the Trick Room. I started with Chandelure and Sigilyph and Juanpe started with Carracosta and Conkeldurr. I knew that some kind of water move was coming from that Carracosta to my Chandelure, so I switched in Cradily for the Sp. Atk boost, with success! Sigilyph took out Conkeldurr in one hit. The rest of the game was pretty much mine from there. I will say this, Juanpe's Chandelure took a Rock Slide from my T-Tar like a champ, and then surprised me on a switch in by using Shadow Ball when I was least expecting it. Still though, he didn't really have much shot at a come back, it came down to his Chandelure with 1 HP vs T-Tar and Cradily... and I didn't even get a chance to send in T-tar before Cradily had declared the battle over himself. I guess he was ready to move on. Record was now an even 3/3.

Round 7
Opponent: Emii
Location:UK
Pokémon:Whimsicott, Heatran, Samurott, Cresselia, Scrafty, Metagross
Battle Video:47-14905-54810

As soon as I saw Cresselia, Scrafty, and Metagross.. I was thinking, "crap, Trick Room again!?!" I was raging, I'm not gonna lie. However, I quickly regained my composure and headed in. The start was odd. I had chosen two of my slower guys, attempting to try to "out slow" them.. but then Emii sends out Scrafty and Heatran.. confused I had Cradily Protect and T-Tar Earthquake. Brilliant. Apparently, Emii has both of her pokes target Cradily so T-Tar got a free hit. Also, the Scrafty missed Cradily with Hi Jump Kick and took massive damage. I swapped Cradily for Sigilyph and proceeded to lay down the smack. When Cresselia came in after Scrafty fell I knew TR was coming. Nope. Fine by me. Emii did use a shiny Samurott, which I switched in Cradily to soak up water. Unfortunately, got frozen by Ice Beam instead! Excadrill came in though and took care of business. Even frozen Cradily still absorbs water, so Excadrill was safe from Samurott's Hydro Pump. Anyway, even with Cradily frozen for the entire latter part of the match, I still won. End of day record: 4/3. Not spectacular, but not a losing record either.

Hopefully, tomorrow will go a little better. I really need to find a good counter for TR on my Sandstorm team. I need to TM someone for Taunt... Also, if you haven't already there is a Darkrai Wi-Fi download going on as we speak! Download it using Mystery Gift while at a wifi hotspot. Simply choose Nintendo WFC. The Darkrai comes with an Enigma Berry.. and it's currently the only way to get an Enigma Berry in Black and White! Oh yea.. I guess Darkrai is also pretty rare.. lol!

Wednesday, April 11, 2012

Featured Pokémon: Unown

We're back from March break! Well, I wasn't planning on being back this early myself.. but then I get a summons from Matt saying that I'm in charge of the Featured Pokémon thing this month. THEN he tells me that he asked the Facebook peeps, and they decided they wanted UNOWN to be the Featured Pokémon. Wow, thanks a lot community! It's seems I got April Fooled... trollololol.

Anyway, what can we do with Unown? I'll be optimistic. I've read the opinions of people on the Facebook group, and some seem like they could actually do something. Here is what I've figured out about the spelling bee pokémon:
  1. Unowns are experts are unleashing thier Hidden Power.
  2. Unowns are SOOOOO mysterious that the guy who tells you what your pokémon's Hidden Power is in Icirris City CAN'T tell you what Unown's Hidden Power is. (BUT I did find out Rattata's is Dragon).
  3. You can use a team of them to spell intimidating things.
  4. You can take Unown X and throw it like a ninja star (my idea).
Ok, so movesets. Well, they all learn Hidden Power. Only Hidden Power. It would be cool if they could use other "Power" moves like Secret Power, Superpower, or Ancientpower... but they can't. That being said, there is a bright side. I've heard if you can send out more than 3 Unown at one time they are actually super powerful. Too bad the Pokémon League only recognizes Single, Double, and Triple battles. No quad battles... so no unleashing your Unown fury.

Matt's Unown Potential
Attacks: Hidden Power (Psychic)
Item: Metronome
Ability: Levitate
Nature: Timid or Modest
EVs: 252 Sp. Attack/ 252 Speed/ 6 Defense

Ok, so I'm pretty sure Matt posted this as a joke... but I'm going to run with it. The idea is simple. You can only use Hidden Power, so you might as well power it up using the Metronome item. The Metronome item (not to be confused with the Metronome attack) will power up a move if you use a move over and over. Luckily... you have no choice! You can use any type of Hidden Power, but if your lucky, you'll have a Psychic power one. That will be stronger since Unown is a Psychic type. If you need to know what type it is, go fight a Kecleon. Timid and Modest Unown tend to be the best when attacking. Also, when raising your Unown, keep in mind that they do best (or at least better) in Special Attack and Speed... so focus on that. This could be top percentage!

What You Should Be Using
Attacks: Hidden Power (Whatever Type You Want)
Item: Choice Scarf or Choice Specs
Ability, Nature, EVs: Same As Above

Pretty much the same as above, but you don't have to wait for the Metronome to slowly build up the power of Hidden Power. If your worried about speed, use the Choice Scarf. If you are worried about Special Attack, use Specs. This is the top percentage of Unown strategies.

What You Shouldn't Be Using
Attacks: Hidden Power (Doesn't matter the type)
Item: Leftovers
Ability: Levitate
Nature: Bold or Clam
EVs: 252 Defense/ 252 Sp. Defense/ 6 HP

Ok, so this is a horrible idea but... you could try to make a bulky Unown. Here's the thing, it's not bulky. In fact, it's just a eyeball with some doodads around it. So yea... I know I wrote this, but don't do it. Ever.

So did we achieve powerhouse status with these strategies? Nope. I'm all for using underestimated pokémon.. but you NEED something to work with.. and Hidden Power isn't enough. I dunno, I guess you could try Baton Passing stats to the first two sets and try to KO something as an insult to your opponent, or ninja star toss Unown X at your opponent, but that's about it. You know what...

Unown X Shuriken
Attacks: Hidden Power (Ninja type)
Item: Sticky Barb
Ability: Levitate
Nature: Adamant
EVs: 252 Attack/ 252 Speed/ 6 Wherever. I don't care. HP?

Take the Unown, throw at the opponent's eye. Claim your prize money.

The End. I'll call you later.

Monday, February 27, 2012

Kotaku's List for Making the Best, Yet Actually Worst, Pokémon Game

So my faith in Kotaku has never been strong, however given thier most recent article concerning what they want in a new Pokémon game I think they've pretty much jumped the Sharpedo on this one. You can click the previous link and check out what they have to say, but here's basically what they are hoping to get out of Black and White 2 (which has been confirmed for US release in the fall).
  1. Customizable Trainer Sprites... I'm ok with this one.
  2. Remove the EV and IV systems. Umm.. what? EV's and IV's have always been around... they just weren't utilized that much until around Gen III. Kotaku's point is that EV training is too much work and they don't want to put in that much effort to be competitive. Well guess what, that means you're just not that into the competitive aspects... which is fine, but ask any person who plays a first person shooter or fighting game competitively. You have to work to be good. They also say that EV's and IV's force people to cheat. No.. actually people have been cheating at Pokémon since Red and Blue. Ever heard about the Missingno. cheat? Just because it's in game doens't mean it's not a cheat. It's taking advantage of a coding issue and thus makes your pokémon stronger (in terms of level) faster than someone who doesn't exploit this cheat.
  3. No New Pokémon. I don't even know where to start arguing this stupid comment. They said to work on the 450 we already have rather than adding more. Thing is we have over 600 now.. so yea. They don't know jack. I get the point of wanting to move away from 2-D sprites, that makes sense. However, if there weren't new pokémon the game would have failed long ago. New pokémon gens bring in new players. Just because your old, cranky, and prefer things to stay "the way things were when I was little" doesn't mean that new players should get slighted. It gives the new players pokémon to grow up with, theirs are just different than ours.
  4. Remove the Breeding Mechanic. NEVER have I heard such an argument! They say it removes from the thrill of the hunt since your can just breed pokémon. Thing is, you can ONLY breed pokémon if you ALREADY have some evolution stage of that line. For example, you can only breed for Pichu if you already have Pikachu or Raichu.. so you still have to catch things! In addition to that, if you want to be competitive, egg moves are important. Again, this is another aspect of pokémon that is optional. You don't wanna breed? Then don't breed.
  5. Allow players, after beating the game, to make thier own home or gym. While not being to customize gyms in older games is true, people could customize their homes/secret bases in several games. They didn't even mention that. I could see this happening eventually, just not in BW2.
  6. Keep the Story to a minimum... Seriously Kotaku? Minimal Story? Pokémon is an RPG!
  7. Customizable Pokéballs. Again, this was in Diamond, Pearl, and Plaitnum.. again not mentioned as if it is some new idea. It was at this point I began to wonder if they had even played a pokémon game.
  8. Some sort of Co-op element. Well, Black and White has Entralink... which is sorta co-op. While I agree it would be nice if it was fleshed out more, they didn't even mention it... so yea.. they know nothing.
  9. A better award for "Catchin' Em All". A decent point, I can actually respect this one.
  10. Don't give the main characters any backstory. Again with the reduction of story. I think they should just not even bother with any RPG. I hate to tell them that ALL RPG games rely on story.
So yea, everyone should go to the article on Kotaku and express thier love or disgust with it... or you can reply here and either agree or disagree with me.

ADDENDUM @ 6:15pm EST: This was written by a forum member so Kotaku themselves didn't write it (thanks for clearing that up for me a little, Ejia). However,the fact they posted this as an article and promoted it on Twitter could be interpreted as either they didn't read it, don't understand pokémon, or they agree. That's how I interpreted it. I'd assume if there was some featured post made by a forum member that it would have to at least be a good, intelligent, and well thought out post to be featured. I guess that's just me.

Sunday, February 26, 2012

The Announcment of Black and White 2: The Resulting Windfall

Yesterday Pokémon Smash revealed information on a new pokémon game. Many had speculated it would be a "Pokémon Grey" and would feature a new Kyurem form. What we got instead promises to be so much more than a simple re-vamp, as for example Platinum was to Diamond and Pearl. Instead, it seems we will be getting a direct sequel to Black and White. This is something we haven't seen since Colosseum was directly sequeled by Pokémon XD: Gale of Darkness. As with the announcement of ANY new pokémon game, there has been a swarm of excitement and hate.

I'm actually very excited at the moment. Nintendo hasn't made a direct sequel within a single generation before (in terms of the handheld games). Usually the 3rd game in a gen, such as platinum to DP, are simple revamps. If this is a true sequel which continues the story, I'll be really happy. I feel the story is unresolved due Ghetsis escaping and N leaving. Currently, it would seem this is polarizing the community. On one side, there are excited people like me the others feel like, well, I don't really understand what they feel like. It seems like they wanted "Grey" more. Maybe they don't understand the possiblities a direct sequel can bring. For example, currently we cannot get the Hidden Abilities of Unova pokémon (outside of Darmanitan and Musharna) because the overworld sprites haven't been programmed into the game and unavailable in the Entralink. It is highly probable this issue will be resolved in BW2, either by having Hidden Abilities catchable in the wild or by simply adding the overworld sprites to the Entralink.

Anyway, I don't really much care about community opinion. There will always be people excited as well as those who think the idea stinks. Truthfully, I was currently only slightly excited about a "Grey" version. Sure it's a new game, but really it's just a prettied up version of a game we already have with a few added features. A real sequel promises so much more.

Another issue I've seen are those of who are upset it's not a 3DS exclusive. To me, that currently would make no sense. We are currently in the middle of a gen. There have been NO gens in the past that have been split between two systems. Gen 1 could be played on any Game Boy. Gen 2 worked best on GB Color, Gen 3 was playable on any GBA (and DS), and Gen 4 and 5 works on and DS since they both started at a time when there were multiple DS models available. Imagine the hate if Black and White had been 3DS exclusive when they came out. There would have been tons of people  would be upset that they had to go out and buy a new DS just play Pokemon.

There is no winning really, but it makes sense to wait until a system is either widespread to start a new gen OR at least make the game playable on several system models. Additonally, really little kids (around 6 I think) can't play 3DS due to possible eye damage. As kids are the major audience, why would they make a new game that their intended demographic can't even play? Financially, it makes no sense either. If your buyer base is either going to be everyone with a 3DS or everyone with a DS period, it would make more sense to hit the larger demographic (everyone with a DS period). That way noone would really be left out and need to buy a new system. However, there will be special features that the games can utilize if on DSi as well as some exclusive features if your playing on a 3DS. More than likely, you'll have to turn them on.

In the end, I've been playing since Red and Blue have hit the states. Ever since there has been Pokemon fandom online, there have been people who whine about whatever isn't in a game that they feel should be... and it started really big around gen 3 because people were upset thinking they wouldn't be able to get a majority of the gen 1 and 2 pokes. Then Nintendo surprised the community by releasing games like Colosseum, FireRed, and LeafGreen which calmed most people down. The exception was Colosseum. Before Collosseum came out, people whined about wanting a console story game. When they got it, they whined it wasn't everything they wanted. Then we got XD, then they whined about it too. That is exactly what is happening right now. Rather than being happy with the new possible features that will be introduced by a sequel, they complain about what MAY not be in it that they want.

Moral of the story: Crybabies gonna Cry. Who cares though. I'll form my opinion when I actually play the game like an intelligent person. No reason to form an opinion that's more in depth than the information given out thus far... and 2 pictures and a couple sentences about a game really isn't enough. From what I do know, it seems like they are trying to keep the series from be predictable, which I can appreciate.

What is your opinion about this announcement or what I have said?

Tuesday, February 14, 2012

Featured Pokémon: Alomomola

By: Matt G

On Valentine's Day we choose to acknowledge Luvdisc the Rendezvous Pokémon... wait... no? Alomomola? Oops..

On Valentine's Day we choose to achknowledge what everyone thought was going to be a Luvdisc evolution... Alomomola! Alomomola is the Caring Pokémon, and unlike Luvdisc I actually CARE to write a review of it. As Unova pokémon go, Alomomola is an HP beast. In fact, it has the highest HP of any Unova pokémon and it's physical Defense isn't too bad either. Special Defense, on the other hand, is one the big holes in Alomomola's wall... and one that many commonly used Electric and Grass attacks will exploit. It doesn't mean to not try to use Alomomola, it just means be creative.

While we're on the subject of things Alomomola has issues with, it doesn't really learn many moves, and many of the stronger attacks it learns are special. Of the offenses, though, Alomomola is better with physical moves. So what should Alomomola know? Support! Alomomola learns many moves to help partners in 2 v 2 or even in Single battles. Anyway, here are some of the movepools I've seen effectively used.

I'm a Hugger
-Helping Hand
-Heal Pulse
-Protect
-Waterfall/Aqua Jet
Item:Mental Herb/Leftovers
Ability: Healer
Nature: Careful
EVs: 4 HP/ 252 Def/ 252 Sp. Def

A standard set used in the Unova Only Rules for VGC in 2011. This set is a 2 v 2 set meant solely to assist some sweeper. Helping Hand boosts the power of the attacks the partner uses, and due to Alomomola's weak offenses... it's the partner you'll have to rely on for dealing damage. Heal Pulse, another support move, heals Alomomola's partner. Protect can save Alomomola from damage for a turn, which could heal it a little if your running Leftovers or keep it from getting hit by your partner's attacks like Earthquake. Waterfall or Aqua Jet can either be used, but don't expect to do a lot of damage. In fact, their sole purpose is so if Alomomola gets Taunted, it can still do something. Luckily, Mental Herb will break Alomomola out of a Taunt once.. as well as moves like Attract or Disable. Of Alomomola's two avaliable abilities, Healer works best on this set. It will heal your partner of status which it nice. Hydration is pretty pointless on this set, and Regenerator isn't avalible yet. If you are putting Alomamola on a rain team, then Hydration would be better though.

A Wish From the Heart
-Wish
-Toxic
-Soak
-Rest
Item: Leftovers
Ability: Hydration
Nature: Impish (or at best Careful)
EVs: 252 HP/ 252 Def/ 4 Sp. Def

First off, this guy CANNOT attack.. AT ALL. It's whole point is to attempt to support your team, or at best Toxic some pokémon. Here's the cool thing, with Soak, Alomomola can change the type of the opponent to Water. After doing that to a Steel or Poison type, it is now possible to poison them! It's gimmicky for sure, but man is it fun. The real treat here is Wish. Alomomola can heal so much HP with Wish it's ridiculous. Simply throw up Wish and switch to whoever you want to get healed. Wish will most likely completely heal or mostly heal whatever it is you happen to be using. If Alomomola needs healing, there's Rest. If you combo Alomomola on a Drizzle Team (either with Politoed or Kyogre) or someone who happens to have Rain Dance, it will immediately wake up after using Rest. Awesome. Works really well when battling in tournies that use Unova Only Rules or lesser used pokémon.

There other options I suppose, but I'll admit my experience with Alomomola is limited. Any other input will be greatly appreciated! Simply post a comment below, and be sure to put in a Name if you want any sort of credit for your ideas!

Wednesday, February 1, 2012

Dream World Arceus and Electro Ball Mewtwo Event in February

Arceus has been released via Dream World in the US (and in other English games) today. The event lasts until May 1st 2012, so there is plenty of time to befriend it... but why not go ahead and get it on your game? To unlock Arceus go to the Promotional Page on the Pokémon Global Link. Choose the event "Receive the Mythical Pokémon Arceus." It will take you to a password page where you enter in the code ARCEUSVOTE. Once entered, the site will lead you through how to send Arceus from the Global Link to your game.

This is not the first Arceus event, however, there was one for Platinum as well which was held at Toys 'R Us (in the US). The difference between these two Arceus are thier moves, OT, ID number, and Pokéball. The TRU Arceus will have the special moves Spacial Rend, Roar of Time, Shadow Force, and the level up move Judgement. The Dream World Arceus, however, does not have any special moves. It has the normal level up moves of Recover, Hyper Beam, Perish Song, and Judgement. Also, the Dream World Arceus will have the OT and ID of the person who caught it which means it can be Nicknamed and it can potentially be traded on the GTS. Both the TRU and DW Arceus are caught at Lv 100.

Also, later this month there will a Mewtwo download via Wifi connection starting on Februrary 20th, 2012. The Mewtwo will be a lv 70, will be in a Cherish Ball, and know a move it can't normally learn (Electro Ball). Oddly, the Mewtwo is holding a King's Rock... who knows why. In addition to Electro Ball, the Mewtwo will also know Shadow Ball, Aura Sphere, and Psystrike which are a combonation of normal level up and TM moves. The event currently has no end date.

You know, it's intereseting that power pokémon like Arceus and Mewtwo are being released on the same month... Legendary throwdown anyone?

Friday, January 13, 2012

Nintendo 3DS Miis: Kanto Gym Leaders

Not a whole lot in the way of news in the Pokémon world at the moment, so I took the opportunity to make some Miis for the 3DS that look like the Kanto Gym Leaders (plus Prof. Oak). If you have a 3DS, you can download the Gym Leaders by going to the Mii application and choose QR Code/Image Options. Next, simply choose the Scan QR Code option and line up the square with the image codes below.

Once you add these Miis to your 3DS, they may appear randomly in your games. An example would be Pokémon Rumble Blast, where Miis on your 3DS sometimes visit your game and make purchases.


Sunday, January 1, 2012

Japanese Pokémon Center Egg Distribution

Japanese Pokémon Centers will be giving away eggs of these six Pokémon starting on January 5th to celebrate the Year of the Dragon:
  • Horsea
  • Trapinch
  • Swablu
  • Bagon
  • Druddigon
  • Deino
Here's the thing... they're all gonna be shiny and since eggs can't have ribbons.. they will be tradeable over the GTS. If you restrict your searches for these guys to Japan between lv 1 - 10... you may get lucky and find one where the person offering them isn't asking for anything too ridiculous (I'm sure you will also see some untradeable ones too where the person wants a Lv. 9 or under legend). Some kids don't even know what shinies are so I would expect to see some up for legendaries. I personally plan on stocking up on random legends online over the next couple of days to try to get at least one of these.. or at least try. They may also have other things special about them, such as moves they can't normally learn or hidden abilities, but so far none of that info has been released.